Selasa, 04 Februari 2014

Concepts and Drafts-- Not in a Military Way

I managed to come up with two pretty cool concepts, and they're both heavily based from two things : "I want my creations to touch your heart" and "Visual novel-like, plot-heavy interface". Well, the second one doesn't really touch the second statement but it bears a little bit of that element.

This first one is of course, heavily imitating your usual visual novel format. While this format is not your exact conventional visual novel format -it looks more like something like this-, I decided to use this form of dialogue output to simplify things. The dialogue box will convey my very first message with the text "I want to touch your heart" and the character name box will have "Me, Designer" inserted inside. A character will reach out, with his or her hand partly 'coming out of the screen' to well, touch you, with a simplistic background.
The second format is basically a sideways view of the first format, with few differences. No visual novel-like thingies, focusing more on the emotional impct of things. The character shall wipe a 'player''s nose as he or she cries /or maybe even blows his or her nose/ with a handkerchief from inside the computer screen, and I shall add a tablet pen illustrating his or her to give the understanding that THAT'S my intention of creating characters.
I've pretty much desided to go with the second one because the very first concept is pretty plain and less invested on "touching hearts", and to be pretty darn honest "I want to touch your heart" sounds kinda suggestive.

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